Interface for sequence face landmarks functionality.
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#include <sequence_face_landmarks.h>
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virtual const Frame & | addFrame (const cv::Mat &frame, int id=-1)=0 |
| Add a frame to process. More...
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virtual const std::list< std::unique_ptr< Frame > > & | getSequence () const =0 |
| Get the frame sequence with all landmarks and bounding boxes for each detected face.
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virtual std::list< std::unique_ptr< Frame > > & | getSequenceMutable ()=0 |
| Get the frame sequence with all landmarks and bounding boxes for each detected face.
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virtual void | clear ()=0 |
| Clear all processed or loaded data.
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virtual std::shared_ptr< SequenceFaceLandmarks > | clone ()=0 |
| Create a full copy, loaded face detector and landmark model will be shared.
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virtual const std::string & | getModel () const =0 |
| Get landmarks model file.
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virtual float | getFrameScale () const =0 |
| Get frame scale.
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virtual const std::string & | getInputPath () const =0 |
| Get source input path. More...
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virtual FaceTrackingType | getTracking () const =0 |
| Get the current type of tracking.
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virtual void | load (const std::string &filePath)=0 |
| Load a sequence of face landmarks from file.
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virtual void | save (const std::string &filePath) const =0 |
| Save current sequence of face landmarks to file.
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virtual void | setFrameScale (float frame_scale)=0 |
| Set frame scale.
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virtual void | setModel (const std::string &modelPath)=0 |
| Set landmarks model file.
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virtual void | setInputPath (const std::string &inputPath)=0 |
| Get source input path. More...
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virtual void | setTracking (FaceTrackingType tracking)=0 |
| Set tracking type [TRACKING_NONE | TRACKING_BRISK | TRACKING_LBP]. More...
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virtual size_t | size () const =0 |
| Get the number of the current frames.
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static std::shared_ptr< SequenceFaceLandmarks > | create (const std::string &landmarks_path, float frame_scale=1.0f, FaceTrackingType tracking=TRACKING_NONE) |
| Create an instance initialized with a landmarks model file. More...
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static std::shared_ptr< SequenceFaceLandmarks > | create (float frame_scale=1.0f, FaceTrackingType tracking=TRACKING_NONE) |
| Create an instance. More...
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Interface for sequence face landmarks functionality.
This class provide face landmarks functionality over a sequence of frames.
virtual const Frame& sfl::SequenceFaceLandmarks::addFrame |
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const cv::Mat & |
frame, |
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int |
id = -1 |
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pure virtual |
Add a frame to process.
- Parameters
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frame | The frame to process [BGR|Grayscale]. |
id | Frame id. If negative, an internal counter will be used instead. |
static std::shared_ptr<SequenceFaceLandmarks> sfl::SequenceFaceLandmarks::create |
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const std::string & |
landmarks_path, |
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float |
frame_scale = 1.0f , |
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FaceTrackingType |
tracking = TRACKING_NONE |
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static |
Create an instance initialized with a landmarks model file.
- Parameters
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landmarks_path | Path to the landmarks model file or landmarks cache file (.pb). |
frame_scale | Each frame will be scaled by this factor. Useful for detection of small faces. The landmarks will still be in the original frame's pixel coordinates. |
tracking | Tracking type [TRACKING_NONE | TRACKING_BRISK | TRACKING_LBP]. |
static std::shared_ptr<SequenceFaceLandmarks> sfl::SequenceFaceLandmarks::create |
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float |
frame_scale = 1.0f , |
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FaceTrackingType |
tracking = TRACKING_NONE |
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static |
Create an instance.
- Parameters
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frame_scale | Each frame will be scaled by this factor. Useful for detection of small faces. The landmarks will still be in the original frame's pixel coordinates. |
tracking | Tracking type [TRACKING_NONE | TRACKING_BRISK | TRACKING_LBP]. |
virtual const std::string& sfl::SequenceFaceLandmarks::getInputPath |
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const |
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pure virtual |
Get source input path.
This was either loaded from file or set manually.
virtual void sfl::SequenceFaceLandmarks::setInputPath |
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const std::string & |
inputPath | ) |
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pure virtual |
Get source input path.
The input path can be then saved and loaded from file.
virtual void sfl::SequenceFaceLandmarks::setTracking |
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FaceTrackingType |
tracking | ) |
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pure virtual |
Set tracking type [TRACKING_NONE | TRACKING_BRISK | TRACKING_LBP].
This will keep the face ids consistent in the sequence.
The documentation for this class was generated from the following file: