About

About

    

My journey began at the age of 14 when I first started learning how to program. I have always been attracted to the visually appealing: graphics, 3D, and video games, but more than anything I wanted to understand how do they work. Luckily both of my parents are engineers so with their help, before I finished high-school I was already creating my own games. After high-school I started my B.Sc in Computer Engineering at the Technion - Israel Institute of Technology as part of the IDF’s academic program. In the Technion I experienced a wide variety of different fields, my favorite were Computer Vision and Computer Graphics. I realized that in the spatially related fields I had a sharp intuition that helped me solve those problems at ease.

After my B.Sc I joined the IDF. I was an officer working on research and development in GIS and Computer Vision for 4 years. In the IDF I learned how to work with people in high stress environments with short deadlines, and to think outside the box. I started my M.Sc in Computer Science in the Open University of Israel while serving in the IDF, with focus on Computer Vision and Computer Graphics. Immediately after I was released from the IDF, I co-founded my Start-Up with two other partners. We developed a technology for Augmented Reality that does tracking and mapping of the world with a single RGB camera, merging both of my favorite fields: Computer Vision and Computer Graphics.

I worked on my master thesis together with professors and students from the USC. I learned a lot at that time, especially in the field of Machine Learning and Deep Neural Networks. Most importantly I became more open to give back to the open source community that I relied on so much.